Firaxis Announces Sid Meier’s Civilization: Beyond Earth
For those who have played games in the Civilization series, nothing is quite like the Space Race victory. I remember the first time I ever did that in Civilization III. When it happened, I was hoping I would eventually have the chance to explore other planets. But alas, it was not to be. If you’ve ever wondered what it would be like to actually be able to advance past the Space Race, then Civilization: Beyond Earth has you covered.
Beyond Earth picks up after the events of modern civilization, with the world on the brink of destruction. With the world destabilized, newly-formed nations struggle to recover. Now, their focus is on deep space travel to give humanity a fresh start.
The process of deep space travel, known in-game as the Seeding, involves launching hundreds or even thousands of colony ships to distant planets. This allows for the setup of several scenario features in Beyond Earth that affect how to game will play out. Like previous Civilization games, you will be able to pick one of eight “leaders”, known as expedition sponsors. The setup doesn’t stop there, since you will also be able to assemble your spacecraft, cargo, and colonists that each affect your starting conditions upon arrival to a new planet.
The main focus of Beyond Earth will be to expand your colony on the new planet and protect the people from alien threats. This game will be using the same engine as Civilization V, so expect Beyond Earth to retain its hexagon-based movement system. During this process, you will make advancements in technology through nonlinear choices that affect how mankind develops. The technology feature will be reminiscent of the science system in previous Civilization games, with technological advancement centered around three themes that each support a different victory condition.
Beyond Earth will also be bringing in the multiplayer features from Civilization V that pits up to eight players to compete for dominance of an alien world. It will also have mod support and will most likely use the Steamworks feature set that Civilization V currently uses to add a ton of replayability to the core title.
It’ll be interesting to see if Civilization: Beyond Earth will retain the same idea of conflicting factions fighting over or peacefully coexisting on an alien planet, or if it will do something different with a fresh canvas. The game is planned for a Fall 2014 release on PC.